using System;



namespace HeadFirstDesignPatterns.Strategy.Duck

{

    /// <summary>

    /// ModelDuck Object

    /// </summary>

    public class ModelDuck : Duck

    {

        public ModelDuck()

        {

            flyBehavior = new FlyNoWay();

            quackBehavior = new Quack();

        }



        public override object Display()

        {

            return "I'm a model duck";

        }



    }

}

